using UnityEngine; using UnityEngine.UI; public class _Me : MonoBehaviour { //public static string sys = ""; public static string roomplan = ""; public static string WS = ""; public static string ToIns = ""; public static float sW = 0; public static float sH = 0; public static float sD = 0; public static string SELECTED = ""; public static string[] KI = new string[16];//{"KI0","KI0","KI0","KI0","KI0","KI0","KI0","KI0","KI0","KI0","KI0","KI0","KI0","KI0","KI0","KI0"};//Inspiration Kitchen public static string[] DS = new string[17];//{"DS0","DS0","DS0","DS0","DS0","DS0","DS0","DS0","DS0","DS0","DS0","DS0","DS0","DS0","DS0","DS0","DS0"};//Inspiration Door Style public static string[] DC = new string[25];//Inspiration Door Color public static string[] RC = new string[30];//Inspiration Room Color public static string[] FL = new string[16];//Inspiration Room Color public static string[] IS = new string[8];//Island public static string BU = "";//Budget public static string NOTE = "";// }