using System.Collections; using System.Collections.Generic; using UnityEngine; using TMPro; using UnityEngine.UI; using UnityEngine.UI.Extensions; public class ADDOBJECT : MonoBehaviour { public static void newObstacle() { //_G.SELECTED=Get.o3("PanelPosition", "Texting", "Title").GetComponent().text; print("_G.SELECTED==="+_G.SELECTED); int On=int.Parse(_G.SELECTED.Split("_")[1]); string name=_G.SELECTED.Split("_")[0]; float xf=0;//DOIT.xfzf("x",Wallnum);if(Mathf.Abs(xf) < 0.1)xf=0; float zf=0;//DOIT.xfzf("z",Wallnum);if(Mathf.Abs(zf) < 0.1)zf=0; float px = 0;// _G.wCP[Wallnum-1].x + (ww/2-sr-w/2)*xf-os*zf; float pz = 0;//Get.o1(_G.SELECTED).transform.localPosition.y;// _G.wCP[Wallnum-1].y-(ww/2-sr-w/2)*zf-os*xf; if(_G.OBJs[On] == null){ _G.OBJs[On] = new string[100];} string[] C = _G.OBJs[On]; float w = DOIT.CSn(Get.o1("mW").GetComponent().text); float h = DOIT.CSn(Get.o1("mH").GetComponent().text); float d = getd(name); float os = getos(name); float sl=DOIT.CSn(Get.o1("mL").GetComponent().text); float sr=DOIT.CSn(Get.o1("mR").GetComponent().text); C[0] = getname0(name)+"_"+_G.SELECTED.Split("_")[1]; C[1] = Get.o1("ImageObject").GetComponent().sprite.name;//Model print("C[1]==="+C[1]); C[2] = getname2(name);//Category C[3] = "LOCK"; C[4] = getname4(name); C[5] = get5(C[1]); if(name=="GAZ" || name=="PLUMBING"){w=12;h=12;d=2;} C[6] = w.ToString(); C[7] = h.ToString(); C[8] = d.ToString(); if(_G.WallSELECTED!="floor"){ int Wallnum=int.Parse(_G.WallSELECTED.Replace("ALL","").Replace("w","").Replace("W","")); xf=DOIT.xfzf("x",Wallnum);if(Mathf.Abs(xf) < 0.1)xf=0; zf=DOIT.xfzf("z",Wallnum);if(Mathf.Abs(zf) < 0.1)zf=0; float ww=DOIT.xfzf("ww",Wallnum); px = _G.wCP[Wallnum-1].x + (ww/2-sr-w/2)*xf-os*zf; pz = _G.wCP[Wallnum-1].y-(ww/2-sr-w/2)*zf-os*xf; } if(_G.WallSELECTED=="floor"){ px=_G.WIDE/2-w/2-DOIT.CSn(Get.o1("mR").GetComponent().text); pz=_G.DEPTH/2-d/2-DOIT.CSn(Get.o1("mB").GetComponent().text); } float ff =0; if(RepositionPNL.getfloorTF(name) && _G.WallSELECTED!="floor") ff=DOIT.CSn(Get.o1("mF").GetComponent().text); float py = -_G.HEIGHT / 2 + h / 2 + ff;//Floor to button float rx = DOIT.getScenePos("rx", w, h, d, os); float ry = DOIT.getScenePos("ry", w, h, d, os); float rz = DOIT.getScenePos("rz", w, h, d, os); C[15] = (px).ToString(); //pos X C[16] = (py).ToString(); //pos Y C[17] = (pz).ToString(); //pos Z C[18] = (rx).ToString(); //rot X C[19] = (ry).ToString(); //rot Y C[20] = (rz).ToString(); //rot Z C[21] = ff.ToString();//distance from floor C[22] = _G.WallSELECTED.Replace("ALL",""); //dis from floor C[23] = get23(C[1]); C[26] = "666666";//For Dish C[27] = "666666";//For Dish C[28] = os.ToString(); C[41] =get41(name); C[42] = "1.5,0,0,0,1,0,0"; C[45] = "OFF";//Counter side Left ON/OFF C[46] = "OFF";//Counter side back ON/OFF C[47] = "OFF";//Counter side right ON/OFF C[60] = getname60(name);// _G.Wf; model C[61]= get61(C[1]);//_G.Wm; molding model C[62]= "ffffff";//_G.Wcf; color frame C[63]= "ffffff";//_G.Wcm; color molding //SPLASH C[54] = "mx";//Texture "SPLA101,2,FFFFFF,r0,G"; C[55] = "0,0,0,0";//left,hight,right,back,Tex,sizeX,sizeY,Rot,Shine C[81] = "0,0,0,0"; C[82] = "0,0,0,0"; //print("C[6]==="+C[6]); //print("C[7]==="+C[7]); //print("C[8]==="+C[8]); Get.o2(_G.SELECTED,"Circle").transform.GetComponent().color= Color.green; } ///------GET-------------- public static string getname0(string N){ string newN=""; switch(N){ case "WINDOW":newN="wind";break; case "FENÊTRE":newN="wind";break; case "DOOR":newN="door";break; case "PORTE":newN="door";break; case "OPENING":newN="open";break; case "OUVERTURE":newN="open";break; case "PATIO":newN="pati";break; case "FRIDGE":newN="frid";break; case "FRIGO":newN="frid";break; case "STOVE":newN="stov";break; case "CUISINIERE":newN="stov";break; case "DISH":newN="dish";break; case "LAVE VAISELLE":newN="dish";break; case "HOOD":newN="hood";break; case "VENTILLATEUR":newN="hood";break; case "WASHER":newN="wadr";break; case "DRYER":newN="wadr";break; case "GAZ":newN="bloc";break; case "PLUMBING":newN="bloc";break; case "BLOC":newN="bloc";break; } return newN; } public static string getname2(string N){ string newN=""; switch(N){ case "WINDOW":newN="Window";break; case "FENÊTRE":newN="Window";break; case "DOOR":newN="Door";break; case "PORTE":newN="Door";break; case "OPENING":newN="Opening";break; case "OUVERTURE":newN="Opening";break; case "PATIO":newN="Patio";break; case "FRIDGE":newN="Appliance";break; case "FRIGO":newN="Appliance";break; case "STOVE":newN="Appliance";break; case "CUISINIERE":newN="Appliance";break; case "DISH":newN="Appliance";break; case "LAVE VAISELLE":newN="Appliance";break; case "HOOD":newN="Appliance";break; case "VENTILLATEUR":newN="Appliance";break; case "WASHER":newN="Appliance";break; case "DRYER":newN="Appliance";break; case "GAZ":newN="Bloc";break; case "PLUMBING":newN="Bloc";break; case "BLOC":newN="Bloc";break; } return newN; } public static string getname4(string N){ string newN=""; switch(N){ case "WINDOW":newN="Wind";break; case "FENÊTRE":newN="Wind";break; case "DOOR":newN="Door";break; case "PORTE":newN="Door";break; case "OPENING":newN="Opening";break; case "OUVERTURE":newN="Opening";break; case "PATIO":newN="Patio";break; case "FRIDGE":newN="frid";break; case "FRIGO":newN="frid";break; case "REFRIGÉRATEUR":newN="frid";break; case "STOVE":newN="stov";break; case "CUISINIERE":newN="stov";break; case "DISH":newN="dish";break; case "WASHER":newN="wadr";break; case "DRYER":newN="wadr";break; case "HOOD":newN="hood";break; case "GAZ":newN="BL";break; case "PLUMBING":newN="BL";break; case "BLOC":newN="BL";break; } return newN; } public static string get23(string N){ string newN="R"; switch(N){ case "PATI101":newN="1";break; } return newN; } public static string getname60(string N){ string newN=Get.o1("ImageObject").GetComponent().sprite.name; switch(N){ case "DISH":newN="GLOBAL1";break; case "WASHER":newN="GLOBAL";break; case "DRYER":newN="GLOBAL";break; case "OPENING":newN="666666";break; case "HOOD":newN="UNIQUE";break; } return newN; } public static float getos(string N){ float os=DOIT.CSn(Get.o1("mD").GetComponent().text)/2; switch(N){ case "WINDOW":os=-4f;break; case "FENÊTRE":os=-4f;break; case "DOOR":os=-1.5f;break; case "PORTE":os=-1.5f;break; case "OPENING":os=-1.5f;break; case "OUVERTURE":os=-1.5f;break; case "PATIO":os=-4f;break; } return os; } public static float getd(string N){ float d=DOIT.CSn(Get.o1("mD").GetComponent().text); switch(N){ case "WINDOW":d=10f;break; case "FENÊTRE":d=10f;break; case "DOOR":d=6f;break; case "PORTE":d=6f;break; case "OPENING":d=6f;break; case "OUVERTURE":d=6f;break; case "PATIO":d=10f;break; } return d; } public static string get5(string N){ string newN="m1"; switch(N){ case "STOV104":newN="m0";break; case "STOV105":newN="m0";break; case "STOV106":newN="m0";break; case "STOV107":newN="m3";break; case "STOV111":newN="m0";break; case "STOV112":newN="m0";break; case "STOV113":newN="m0";break; case "STOV114":newN="m3";break; case "STOV118":newN="m0";break; case "STOV119":newN="m0";break; case "DISW101":newN="dish";break; case "PATI101":newN="PATI101";break; case "HOOW101":newN="hood";break; } return newN; } public static string get41(string N){ string newN="CT.2";; switch(N){ case "GAZ":newN="COUN109,1,C37D5A,r0,S";break; case "PLUMBING":newN="COUN109,1,1780FF,r0,S";break; case "BLOC":newN="COUN109,1,FFFFFF,r0,S";break; } return newN; } public static string get61(string N){ string newN="1"; switch(N){ case "HOOW101":newN="TEXT101,2,ffffff,0,m";break; } return newN; } }