using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; using TMPro; public class KeyLetter : MonoBehaviour { //public TMP_Text IV;//input value public InputField IV;//input value public void Open(Text IM) { if(_G.Mobile==true || Input.touchCount > 0 || _G.fullscreen==true){ Get.o2("HIDER","KEYBOARDLETTER").SetActive(true); CAPUP(); IV.text=IM.GetComponent().text; _G.VT = IM; if(_G.VT.transform.parent.name=="InputCloudName"){CAPLOW();} } //if(_G.Mobile==true)IV.ActivateInputField(); } public void TAP(string K) { CAPLOW(); if(K==" " ){CAPUP();} //if(_G.VT.transform.parent.name=="InputCloudName" && K==" " ){K="";} //if(_G.VT.transform.parent.name=="InputCloudName"){CAPLOW();} //if(_G.VT.transform.parent.name=="Phone" && K==" " ){K="-";} IV.text += K; } public void BACK() { if(IV.text.Length!=0)IV.text = IV.text.Substring(0,IV.text.Length-1); } public void REDO() { //IV.text=""; } public void CAPUP() { Get.o3("HIDER","KEYBOARDLETTER","UPPER").SetActive(true); Get.o3("HIDER","KEYBOARDLETTER","LOWER").SetActive(false); } public void CAPLOW() { Get.o3("HIDER","KEYBOARDLETTER","UPPER").SetActive(false); Get.o3("HIDER","KEYBOARDLETTER","LOWER").SetActive(true); } public void addValue(){ //_G.VTP.GetComponent().text=IV.text; //_G.VT.GetComponent().text=IV.text; _G.VT.transform.parent.gameObject.GetComponent().text=IV.text; Get.o2("HIDER","KEYBOARDLETTER").SetActive(false); } }