using System.Collections.Generic; using UnityEngine; public class _MOL : MonoBehaviour { public static void SetMolding() { List> objectList = DOLIST.OBJTAGLIST("cabwall"); List> objectList_WallOnly = DOLIST.OBJTAGLIST_WALLONLY("cabwall"); ConstructFASCIA.Head(objectList); ConstructOGEE.OGEE(objectList); ConstructVALANCE.Under(objectList_WallOnly); //DOIT.AllSelOff(); PRICE.Calprice(); } }