using System.Collections; using System.Collections.Generic; using UnityEngine; public class Templates : MonoBehaviour { // Use this for initialization public void Open () { GameObject.Find("HIDER").transform.Find("TEMPLATEpnl").gameObject.SetActive(true); SceneModeManager.Instance.SetSceneMode(SceneModes.Panel);//"PNL"; GameObject.Find("HIDER").transform.Find("TEMPLATEpnl").transform.GetComponent().alpha = 1; GameObject.Find("HIDER").transform.Find("LOADpnl").transform.GetComponent().alpha = 0; } public void Close() { GameObject.Find("HIDER").transform.Find("MESSAGE").gameObject.SetActive(false); GameObject.Find("HIDER").transform.Find("LOADpnl").gameObject.SetActive(false); GameObject.Find("HIDER").transform.Find("TEMPLATEpnl").gameObject.SetActive(false); } }