using System.Collections.Generic; using TMPro; using UnityEngine; using UnityEngine.UI; public class SelectDecoObject : MonoBehaviour { public Text _W; public Text _H; public Text _D; public Text _FF; public Text _Ed; public Text _R; public TMP_Text _C1; public TMP_Text _C2; public GameObject _ColorPicker2; public GameObject _ColorPicker1; public GameObject _Wide; public GameObject _Height; public GameObject _Depth; public GameObject _Edge; public GameObject _Radius; public GameObject _FromFloor; public GameObject _Size; public TMP_Dropdown _CABTEXTURES; public Image _Preview1; public Image _Preview2; public TMP_Dropdown _Finish1; public TMP_Dropdown _Finish2; private string Name; //Selection click------------------------------------- public void Select() { if(_G.PON=="DECOpnl"){ Name =UIT.TogOn("MODEL"); string ObjectCategory=Name[..4]; bool isActivePicker1=true; bool isActivePicker2=true; DOIT.AllChildOff(_Size); if(ObjectCategory=="FAUC"){} else if(ObjectCategory=="SINK"){ SetMeasure(_Wide,"w",_W); SetMeasure(_Depth,"d",_D); } else{ SetMeasure(_Wide,"w",_W); SetMeasure(_Height,"h",_H); SetMeasure(_Depth,"d",_D); SetMeasure(_FromFloor,"ff",_FF); if(new List {"MIRR103","MIRR104","MIRR105"}.Contains(Name)){SetMeasure(_Edge,"e",_Ed); isActivePicker2=false;} } if(new List {"TABL","BLOC","ORNA","SINK","FAUC","HOOD"}.Contains(ObjectCategory)){ isActivePicker2=false; } if(new List {"TABL108","TABL109"}.Contains(Name)){ isActivePicker2=true; } if(new List {"MIRR101","MIRR102"}.Contains(Name)){ isActivePicker1=false; isActivePicker2=false; } if(new List {"STOV","FRID","BUIL","OVEN","DISH","CELL","WADR","MICR","OPEN"}.Contains(ObjectCategory)){ isActivePicker1=false; isActivePicker2=false; } if(new List {"HOOW","HOOC"}.Contains(ObjectCategory)){ isActivePicker2=false; } _ColorPicker1.SetActive(isActivePicker1); _ColorPicker2.SetActive(isActivePicker2); if(new List {"BLOC112","BLOC113","BLOC114"}.Contains(Name)){ _Radius.SetActive(true); } //From Floor Input bool isFF=false; if(new List{"WIND","PICT"}.Contains(ObjectCategory)){isFF=true;} Get.o2("DECOpnl/SIZE","MoFF").SetActive(isFF); } } public void SetMeasure(GameObject Measure,string letter, Text T){ Measure.SetActive(true); string l = DOIT.CSssys(_OL.GetValue(Name,letter)); T.text = DOIT.CNs( DOIT.ConvertStringToNumber(l)); //_OL.OBJ[index + 1] + _G.Sys; } public void CabTexturesSelect(){ if(_CABTEXTURES.value==0){ //_FINISH1.SetActive(true); _Preview1.GetComponent().sprite=null; //_Texture1.value=0; } else { //_FINISH1.SetActive(false); _Preview1.GetComponent().sprite=UIT_MATERIAL.GetSprite(GetIDfromDropCabtextures()); _Preview1.GetComponent().color=Color.white; } } //Finish drop selection-------------------------------- public void FinishSelection(string Name){ if(Name=="Finish1"){} if(Name=="Finish2"){} } //Add to Scene------------------------------------- public void Add() { if(_G.PNL.IndexOf("KNOB")==-1) { _G.SC[0]=Get.ToggleOnInChild("DECOpnl/MODEL/Viewport/Content"); if(_G.SC[0]!="") { string Category=_G.SC[0][..4]; switch (Category) { //DECO case "SMAL": AddObject("smal"); break; case "PICT": AddObject("pict"); break; case "STOO": AddObject("stoo"); break; case "LAMP": AddObject("lamp"); break; case "MIRR": AddObject("mirr"); break; case "CHAI": AddObject("chai"); break; case "TABL": AddObject("tabl"); break; case "ORNA": AddObject("orna"); break; //APLIANCES case "FRID": AddObject("frid"); break; case "STOV": AddObject("stov"); break; case "BUIL": AddObject("buil"); break; case "TOPS": AddObject("tops"); break; case "DISH": AddObject("dish"); break; case "HOOW": AddObject("hoow"); break; case "HOOC": AddObject("hooc"); break; case "MICR": AddObject("micr"); break; case "CELL": AddObject("cell"); break; case "WADR": AddObject("wadr"); break; //PLUMBING case "FAUC": AddObject("fauc"); break; case "SINK": AddObject("sink"); break; case "TOIL": AddObject("toil"); break; case "SHOW": AddObject("show"); break; case "BATH": AddObject("bath"); break; case "BASI": AddObject("basi"); break; //DESIGN ROOM case "WIND": AddObject("wind"); break; case "OPEN": AddObject("open"); break; case "PATI": AddObject("pati"); break; case "DOOR": AddObject("door"); break; //BLOC case "BLOC": AddObjectBloc("bloc"); break; } } else{_M.PH(1,0,"ffffff",1,1);} } } public void AddObject(string cat) { if(_G.PON=="DECOpnl" && cat!="sink" && cat!="fauc"){ _G.SC[1] = _W.text; _G.SC[2] = _H.text; _G.SC[3] = _D.text; _G.ff = _FF.text; if(GameObject.Find("mE")){_G.SC[8]=GameObject.Find("mE").GetComponent().text;} if(GameObject.Find("mFF")){_G.SC[21]=GameObject.Find("mFF").GetComponent().text;} if(cat=="wind"){_G.SC[61] = Get.ToggleOnInChild("DECOpnl/MOLDING");} _G.SC[4] = GetColor(cat,_C1.text,_Finish1); _G.SC[5] = GetColor(cat, _C2.text, _Finish2); _Add.Texture(_G.SC[4]); _Add.Texture(_G.SC[5]); if (cat == "pati") { _G.SC[23] = "2"; _G.SC[61] = Get.ToggleOnInChild("DECOpnl/MOLDING"); _G.SC[62] = GetColor(cat,_C1.text,_Finish1); _G.SC[63] = GetColor(cat,_C2.text,_Finish2); } if (cat == "door") { _G.SC[23] = "L"; _G.SC[61] = Get.ToggleOnInChild("DECOpnl/MOLDING"); _G.SC[62] = GetColor(cat,_C1.text,_Finish1); _G.SC[63] = GetColor(cat,_C2.text,_Finish2); } AddtoScene(cat,"Install"); } else if(_G.PON=="KNOB") {UIT_KNOB.Add();} else if(cat=="sink") { _G.SC[1] = _W.text; _G.SC[2] = _D.text; _G.SC[4]=GetColor(cat,_C1.text,_Finish1); AddtoScene(cat,"InstallOnCab"); } else if(cat=="fauc") { _G.SC[4]=GetColor(cat,_C1.text,_Finish1); AddtoScene(cat,"InstallOnCab"); } } public void AddObjectBloc(string cat) { _G.SC[1] = _W.text; _G.SC[2] = _H.text; _G.SC[3] = _D.text; _G.ff = _FF.text; if(Get.Bool(_G.SC[0],"BLOC112_BLOC113_BLOC114")) { _G.SC[9]=DOIT.CSss( Get.o2("DECOpnl/SIZE/MoR/Btn Mesure","mRadius").GetComponent().text); } //Color if(_CABTEXTURES.value==0){ _G.SC[4]=GetColor(cat,_C1.text,_Finish1); } else{ _G.SC[4] = GetIDfromDropCabtextures(); } AddtoScene(cat, "Install"); _Add.Texture(_G.SC[4]); } public void AddtoScene(string cat, string mode) { DOIT.CloseALLPNL(); _M.PH(3, 230, "ffffff", 1, 1); PAINT.SEL = "ON"; if (mode == "Install") SceneModeManager.Instance.SetSceneMode(SceneModes.Install); else SceneModeManager.Instance.SetSceneMode(SceneModes.InstallOnCab); _G.addOBJ = cat; if (Get.PreferenceBool("AI")) { AiButton.Instance.GetButtonGoNext().SetActive(true); AiButton.Instance.GetPlus().SetActive(true); } } //Get------------------------------------- public string GetColor(string cat,string Hex,TMP_Dropdown Finish){ if(cat=="pict"){return Hex;} else if(new List{"fauc","sink","toil","shaw","bath","basi"}.Contains(cat)){return Hex+"_"+Finish.options[Finish.value].text+"_none";} return Hex+"_"+Finish.options[Finish.value].text+"_FLAT";//+Texture.value.ToString(); } public string GetIDfromDropCabtextures(){ int Value=_CABTEXTURES.value; string UniqueName=_CABTEXTURES.options[Value].text; string ID=UIT.GetIDByUnique_Name(Library.CabTexture,UniqueName); return ID; } }