using System.Collections; using System.Collections.Generic; using UnityEngine; public class Allfalse : MonoBehaviour { public static void SetCabPnlOpen() { Get.o1("CABINETpnl").transform.Find("OPTIONS").gameObject.SetActive(false); Get.o1("CABINETpnl").transform.Find("ROWHEIGHTPNL").gameObject.SetActive(false); Get.o2("CABINETpnl","SHOWSELECTION").transform.Find("RE_CREATOR").gameObject.SetActive(false); Get.o2("CABINETpnl","SHOWSELECTION").transform.Find("DIMSMM").gameObject.SetActive(false); Get.o2("CABINETpnl","SHOWSELECTION").transform.Find("DIMS").gameObject.SetActive(false); } }