using System.Collections; using System.Collections.Generic; using System.Linq; using System.Linq.Expressions; using UnityEngine; using UnityEngine.UI; public class Admin : MonoBehaviour { public GameObject LoginPnl; public GameObject adminSoftClorPnl; public GameObject adminPnl; public InputField INPUT; [SerializeField] private GameObject Panel_main; [SerializeField] private GameObject Panel_SCENE; public void OpenLogin() { print("----OpenLogin()------"); if(Panel_main.activeInHierarchy || Panel_SCENE.activeInHierarchy){ if(!GameObject.Find("Panel_main"))DOIT.CloseALLPNL(); LoginPnl.SetActive(true); } } public void StartAdmin() { if(INPUT.text=="KAB01" || INPUT.text=="uit" || INPUT.text=="KitchensDepot01") { LoginPnl.SetActive(false); _G.User="Admin"; //DOIT.CloseALLPNLONLY(); if(Panel_main.activeInHierarchy) { adminSoftClorPnl.SetActive(true); } else {adminPnl.SetActive(true);} Set.alpha(Get.o2("Panel_SCENE/MAIN BTN/BTN_TOP/","CREATOR"),true); } } public void Logout() { _G.User="User"; LoginPnl.SetActive(false); adminPnl.SetActive(false); adminSoftClorPnl.SetActive(false); Set.alpha(Get.o2("Panel_SCENE/MAIN BTN/BTN_TOP/","CREATOR"),false); } public void Closethis() { this.transform.parent.gameObject.SetActive(false); } public void SendtoServerColors(){ string Color_bar=ColorUtility.ToHtmlStringRGB(_G.colorBar)+","; string alpha_bar=(_G.colorBar.a*255).ToString()+","; string Color_Btn=ColorUtility.ToHtmlStringRGB(_G.colorButton)+","; string alpha_Btn=(_G.colorButton.a*255).ToString()+","; string Color_icon=ColorUtility.ToHtmlStringRGB(_G.colorIcon)+","; string alpha_icon=(_G.colorIcon.a*255).ToString()+","; string Color_text=ColorUtility.ToHtmlStringRGB(_G.colorText)+","; string alpha_text=(_G.colorText.a*255).ToString()+","; string Color_back=ColorUtility.ToHtmlStringRGB(_G.colorBG)+","; string alpha_back=(_G.colorBG.a*255).ToString(); _G.UIT_LibrarySoftColors[1]= "Colors,"+Color_bar + alpha_bar + Color_Btn + alpha_Btn + Color_icon + alpha_icon + Color_text + alpha_text + Color_back + alpha_back; print("ColorSoft==="+ _G.UIT_LibrarySoftColors[1]); //print(_G.LibrarySoftColors[0]); _G.PON = "SOFTCOLOR"; SaveToServer.SaveToserver(); _G.Color1=Color_Btn; _G.Color2=Color_icon; } }