using UnityEngine; namespace Jobberwocky.GeometryAlgorithms.Examples.Data { public class Tank : Shape { public Tank() { LoadDataFromFile("Assets/GeometryAlgorithms/Examples/Data/Shapes/2D/Tank.txt"); CameraPoint = new Vector3(375, 0, -600); CameraRotation = new Quaternion(0, 0, 0, 1); } } }